Call of Duty: Black Ops: Preview

The playing world is so used to a long -worked and proven slogan Activision “Not a year without Call of Duty!”That everyone perceives the announcement of each next part as residents of the city of Libria from the film” Equilibrium ”could do it Kurt Wimmer under the influence of a drug that neutralizes any manifestations of emotions. Of no small importance is the one who is responsible for developing the next series of “Collofdyutians” – Treyarch or Infinity Ward. This issue was relevant until the moment when Modern Warfare 2 collected a huge box office for the publisher, but did not satisfy the needs of the developers themselves. As a result, all key employees left the studio, and so far people from us are more trust Treyarch. In this article we will try to explain – why.

Surprise the player after he has already seen two parts of Modern Warfare will be for Treyarch very, very difficult. Especially considering her unenviable status of the eternal ”catching up” Infinity Ward. But developers Black Ops, as if starting up from a long and ill -formal lethargic sleep, they suddenly realized the true state of affairs and are now trying in every possible way to get rid of the humiliating role, which, by and large, they created themselves and created.

The most important thing that will be given to us in the new Call of Duty is a genuine diversity. Treyarch (this is especially noticeable) wants to jump above his head, discover new abilities and prove that she also knows how to do high -quality and in no case with a secondary product.

In past times, we managed to witness a nuclear explosion, and to be direct ”guilty of the celebration” on execution. As well as stare at another explosion – already in space, take part in the execution of civilians at the airport, stay with a sniper in Pripyat, wake up in a heap of corpses, finally. But, with all our respect for the series, he has recently become predictable in his own way.

The main horse of developers is to simulate an unimaginably cool situation and just give the viewer the opportunity to participate in it. At the same time, the principles of gameplay laid down for a long time remain constant and unchanged, like the queen of England. Shooting, walking, listening like important dialogs, a trip on a vehicle, a cool explosion, a cool interactive scene of the most unpredictable length and content, the end of the level is perhaps the main constant values ​​of Call of Duty, with the help of which the gamemeemers manage to build a very good gaming gameThe process for several years. Treyarch Not afraid to modernize these individual elements, bringing something of his own in them, new.

In a few minutes Black Ops It will give us the opportunity to steer by an airplane, become an operator of weapons systems and an amateur diver, have fun for a machine gun turret and perform a sniper mission. The constant change of angles, the opportunity to “jump” into the body of another soldier, change of pace and an relentless desire to surprise, surprise, surprise. Regularly changing weapons, time periods (yes!), environment and weather – the developers, apparently, revealed an allergic reaction of a particularly severe form to monotony and predictability. Treyarch as if asking: “Well, believe me, please, give me the last chance – I will prove that I can do it no worse Infinity Ward!”

Cold War

The time and place of the new Call of Duty is not chosen by the most obvious. Yes, as enemies – again evil Russians. Only now to show everyone their anger, hatred and hostility to the ”trapping of the Ammykansky” they will have to already in the Cold War. The authors are proud that the temporary segment during which the plot of the game will develop is approximately equal to ten years. They are firmly convinced that it is much easier to make a number of episodes that are completely different in filling and gameplay, and at the same time give the viewer the opportunity to feel the mood and state of affairs of those years to a greater extent.

The most difficult thing, of course, is now determining who is in the plot Black Ops is the main character – it seems that there will be several central figures. The game pretty much soaps us on the past and present, will let us fight both on one and the other side of the conflict.

Traditionally, a lot of effort is allocated to model the weapons of soldiers. Since the lion’s share of the “screen time” is given to the fighters of the US Army, then their equipment should be expected in the study of their equipment. It is important to make one small reservation right here: the US military is mainly represented by members of the SOG special forces. These guys always had the most advanced and perfect guns. Moreover, most of the “trunks”, as a rule, first enters their hands, and only then – to everyone else.

This means that we will “wet” the most cool “toys”, which were at that time and which, apparently, knew in the United States very few. Elementary example – the presence of Black Ops Austrian assault rifle Steyr Aug. This beauty was adopted only in 1978, “as it were” was created – a year earlier. But SOG soldiers used it back in 1968. And all due to increased significance for the United States of this special forces.

Treyarch It is also not embarrassed to consult with the military-it seems that master classes from titled veterans have already become a kind of de facto licobez among the developers of shooters with an increased concentration of a militar-old. The consultant, as expected, conducts briefings on ballistics, Baset fables about army habits and customs, tells the actors Motion Capture, how to correctly and professionally reload weapons, move in various conditions on the ground, and so on. The authors are not in vain so much with animation – she really promises to reach a new level in Call of Duty, and that’s why.

If earlier https://www.coachandbusmarket.com/wp-content/pgs/beginners-guide-to-non-uk-casinos.html the movements were “captured” separately from the overlap of the animation of the lips and the eyeliner of the text, now all these operations are carried out together. So the developers have already done Heavenly Sword – Exclusive for PS3.

Online as it is

Call of Duty (especially those that the first and second Modern Warfare) conquered the whole world not only with spectacular campaigns, the density of interesting and exciting events of which would be enough for ten thousand projects in The Sims universe, but also shocking multiplayer modes-believe me-believe me, we would not carry out live broadcasts on nonsense topics. There is even a hypothesis that in the west of the “cartoon” the first Modern Warfare was much more popular than the plot part. And these assumptions are not willed. According to statistics, most of the owners of the Xbox 360 did not even pass entirely the entire “single” at least once!

Treyarch It is well aware of the main modern trends and the multiplayer game is being developed as if he was doing this for the last time. The number of employees engaged in production is doubled;cards are tested in non-stop;Classes of characters are thoroughly reassigning. Also announced the selected servers for online matches and a full -fledged ”coop”. The distinctive feature of the latter is that the maps and plot for it will be separate.

U Treyarch Now is the right time to demonstrate its capabilities: the conflict between Infinity Ward And Activision He made the studio the main supplier of the best high -budget attractions that can only be found in stores this fall. And in the case of Black Ops There is also a hope that we will get the most diverse and thoughtful game of the whole series.

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One: Review

Rejoice, lovers of adventure and quests! Revived Sam and Max (and several of his neighbors) are now not alone – they were joined by the newcomer to the newcomer. Although, what to call a beginner who has been known in other circles for many years? Penny Arcade – it’s not just comics. This is a classic. And the thrash will not work on it, the wrong level.

What’s happened Penny Arcade? Comics published on the Internet since 1998 by two enthusiasts and dedicated to video games. Over the entire existence of existence, more or less large brands, developers and products managed to light up in them. Sooner or later, an outcome was supposed to occur in the opposite direction – and we observe its beginning. It will be at least interesting, given that the games that have visited the world PA turn into something completely different.

I will start with what I should have finished – the game is great. The only thing that it cannot is to hit with a scale, but if the creators turn it into a full -fledged series or a modular system with additional episodes – success is ensured. In any case, lovers of this genre and style have.

Yes, the style generally deserves a conversation. This is essentially a classic noir painted in black and gray tones American detective of the 20s. If you looked "The city of sin" or "Dark city" – Understand what we are talking about, although it is less and less brutal. The creators managed https://theandhrasugars.com/wp-content/pgs/?richy-leo-casino-login-and-account-security-best-practices-for-managing-your-account.html to ennoble these characteristic colors with a completely decent three -dimensional picture, while preserving the comic style. It is difficult, but to understand enough to look at the screenshots.

The start is just fascinating. Almost without delay, we are unobtrusively dipping into the atmosphere of the local city, Arcadia, forced to choose their appearance, name and throw them on embrases. Although the first thirty seconds everything is quite innocent. An unsuspecting guy named Karl (and why not?) comes out in the morning on the porch of his house in the suburbs of Arcadia. And faces a incorporeal voice-cadre. And then, he did not have time to recover from the shock, like. And here the game is already beginning. I can only say that robots of different sizes and degree of vulgarity, mims, tramps and even circus are involved in the case. And you thought?

In general, at first it seems that in front of you is a quest. A very characteristic angle of view and "Only mouse" management force to believe in this for a half minutes. To the first fight. With a rake at the ready against a hostile tin? Easy to! The combat part is simple, although it requires some composure.

The whole system resembles tactics in JRPG – which, in general, is – with a correction of the world. Heroes act in turn, but time for actions is limited to the timer. At the beginning of the battle, the initiative is thrown (pay attention to the falling twenty -game – the famous D20, the basis of desktop roles), the winning it receives an advantage in reloading of attacks. There are still special accumulations for which you need to play in a five -second arcade. A terrifying blow with a rake will make enemies bleed, and a queue of two "Tommiganov" Kills almost instantly. The fighting is required to get used to, moreover, the size of the window of combat inventory is pretty annoying. At first, I can’t find it – with a ticking stopwatch – the right bottle. Otherwise no complaints are made perfectly.

In addition, weapons can be improved here. Get a sufficient number of gears and other iron garbage from broken opponents, visit one funny person – and now you have not a rake in your hands, but something more powerful. Although all this will happen after meeting with two main characters Penny Arcade, Although here they play the role of assistants – John Gabriel and. Quiet Brage. Oh, and what is this historical person doing here? Ah, namesake. And namesake. Not an astronomer. Uses a machine gun, reads a book in his free time. Founder of the Agency for the Investigation of Paranormal Phenomena. And this happens.

The plot is moderately insane. I mean, there is no doubt that there is no doubt about it, but not enough to turn the game into chaos. Inner logic in it is. With an external, however, problems, but these are the problems of those outside. When you get inside, the question very quickly disappears, for example, why collect meat from corporal bodies. That is, well, they do not wear meat with them. Well, you understand. There is no squeamish here.

In fact, it cannot be said that local plot, dialogs and other content is the pinnacle of literary and humorous thought. There are things and an order of magnitude better, but in the literature. Game humor stopped for a long time, reaching its limit on the series Monkey Island, So any of his glimpses are enthusiastically found. Not to consider humor to be displeased by the grumbling of a serious Sam, for example. Yes, and Bard’s Tale, declared as a parody, did not justify. Recent Overlord is still a light irony, and nothing more. And here – black humor and sarcasm with direct text. What is needed.

Do not pass by. If you think you know English well – check yourself. Understanding 100% of dialogues and jokes in this game will give the right to really consider himself an expert on colloquial speech and a pair of subcultures. A sort of fascinating training. I do not think that it is possible to adequately translate into Russian, too much will be lost in the process. Plus everything, this is also an adventure. So far, short, but very, very funny. Will leave the real world of hatred and violence in virtual. where this is much, much more. "If finances do not allow you to travel – drink to blue devils and spit on these travels!" – One of the advertisements in the game. But we don’t have to get drunk. We are waiting for the continuation.

Pros: Black humor. A lot of black humor. Plus style. And just an interesting game.
Cons: Inventory inventory in combat mode, humor is not suitable for everyone.